Theo At Home
First rule of Pointsball: If the Stack Picker forfeits the second rally drop, all Shortups count double in the Double Zone but not the Single Double Zone.
Rule #2: Calling the Merge Standard before a Merge Standard Witness has fake-backed results in Disenternment for the remainder of that round.
Rule #3: To run a Cooperative Tangent Slide, a player must tag a Bin Solver as time allows, but forgo the running Slide Topper gateway.
Hotbox!
I prefer Coldsphere, but that’s just me.
That’s certainly something that can wait until the very last moment to explain to people.
Yup, the last moment is the best moment.
This is a little insulting, honestly.
Like anyone over five WOULDN’T know all 97 rules to Pointsball…sheesh…
True. I probably should have focused on the 36 amendment rules, the 53 modifier guidelines, and the refreshed set of this year’s 28 updated bylaws.
http://youtu.be/iq1d07gYl8o
So they finally jazzed it up!